But currently I mostly am interested in seeing how the pace of progression and options works/feels in order to get the baseline down. There is a significant amount of polish that is obviously still intended and a number of features as missing (like treasures). I'll also be streaming it today playing my current campaign at scenario 4/12 if you want to see what it looks like in action:
Please bear in mind that this mod will include spoilers for all base GH classes, level 5+ for the Jaws classes, and all Jaws, FC, and base GH items. If you just want to quickly take a look at the rules, most of them are here: FOR SALE This insert is designed to be compatible with Gloomhaven®. You can find the TTS mod for it here: which has all of the instructions inside. FOLDED SPACE: GLOOMHAVEN Organizer Insert - 66.62.
Hey everyone! I've been working alongside /u/polyglottus creating a Gloomhaven roguelike variant (with the help of /u/quasilocal /u/themris /u/dwarfsa and /u/general_cgo) and would be happy to have any additional help testing it. Remember that whatever is inside the spoiler tags will be completely dark so you should provide some sort of hint/indication before the tags like so:Īnd don't forget when talking about the locked advanced classes that you can also reference them by their numerical order inside the box. "Flairs" helps to categorize your post for easier browsing and searching. Follow the rules laid out in the content creator guidelines. In summary, do not link to products which use Gloomhaven assets without Cephalofair Games' permission. Violating posts or comments will be removed without warning.Īll user posts and comments are expected to follow reddiquette.įollow the third-party products rules outlined here. Unrelated posts low effort posts may be removed.įollow the spoiler rules. Posts should be discussion-oriented and related to Gloomhaven.
In the process players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions.